.. _part1: Part 1 ====== In part 1 we're going to create the game window and add a background. Create the game window ---------------------- Start up your Mu editor and click *New* to start a new, empty script. Type in the following code: :: TITLE = 'Pond Quiz' WIDTH = 800 HEIGHT = 600 Try not to just copy and paste, because the typing practice will really help you remember how to program. When you press *Play* you'll have to save your script and give the file a name. Check that it saves in `mu_code` directory -- it should do this for you. * On a Mac this is :code:`/Users/yourname/mu_code` * On Windows this is :code:`C:\Users\yourname\mu_code` You shuld see a black screen with the title *Pond Quiz*. If you don't have a *Play* button but instead have *Run* then you need change the *Mode* to *Pygame Zero*, click the first button on the toolbar to do this. Add the background ------------------ Now go onto your favourite image search and look for a suitable background. I've chosen an underwater scene, but you could choose anything that fits with your quiz. Save your image into :code:`mu_code/images` and give it a nice short name such as :code:`pond.jpg`. Now add this code to your script: :: def draw(): screen.blit('pond.jpg', (0, 0)) Test your program, you should see your background. Next up... ---------- In part two of this tutorial we'll add some welcome text: :ref:`part2`.